Tools & Automation Quality Engineer Maps Display and Rendering

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not Disclosed
Posted on: 23 hours ago
Vacancies: 1 Vacancy

Job Summary

At the intersection of geography design and cutting-edge technology your work will directly impact millions of users who rely on Apple Maps to navigate their world every day. We are looking for a meticulous Quality Engineer to ensure that every pixel label route and 3D landmark is rendered to perfection.

We are looking for a highly skilled and meticulous Quality Engineer to join the Maps Display Quality this role you will be responsible for ensuring the visual and technical excellence of Apple Maps across all platforms. You will own the end-to-end quality of map rendering ensuring that the transition from data to pixels is seamless performant and beautiful. This role requires a blend of manual visual-eye testing and the development of robust automation will work on the following:nnTest Automation u0026 Frameworksn-Design build and maintain automated test frameworks tailored for Display rendering components. n-Develop and maintain regression test suites to catch rendering engine breakages early in the development cycle. n-Integrate automated tests into CI/CD pipelines (Jenkins GitHub etc.) Write automation scripts using languages such as Python JavaScript u0026 Platform Testingn-Validate engine features across multiple platforms (Web Mobile iOS Android)n-Test rendering pipelines shaders asset pipelines and editor toolingn-Perform cross-platform compatibility and regression testingn-Validate SDK and API integrations for engine plugins and extensionsnnDefect Management u0026 Collaborationn-File detailed reproducible bug reports with logs screenshots and repro stepsn-Work with engineers to triage prioritize and verify bug fixesn-Participate in code reviews for test automation coden-Collaborate with developers during feature development to shift testing leftnnTest Planning u0026 Strategyn-Create and maintain test plans test cases and test strategies for new Display rendering featuresn-Define acceptance criteria in partnership with product owners and engineersn-Define Automation strategy for the new featurenn

Experience: 3 years of professional experience in QA/QE roles with a strong preference for candidates from game development rendering or graphics engine tooling backgrounds. Familiarity with graphics APIs(DirectX Vulkan Metal OpenGL)nProgramming Proficiency: Strong coding skills in XCTest Python JavaScript C or C#.nAutomation Expertise: Hands-on experience building and maintaining test frameworks using tools such as XCTest Playwright Selenium or u0026 DevOps: Direct experience integrating automated tests into Jenkins or GitHub Knowledge: Proven track record of testing and debugging on Apple platforms (iOS macOS etc.).nTechnical Debugging: Proficiency in deep-dive technical analysis including crash log parsing and log analysisnBachelors or Masters in Computer Science Computer Engineering or equivalent experience.

Experience with MapKit or map-based rendering of AI-driven testing tools and screenshot comparison mentoring junior engineers

Required Experience:

IC

At the intersection of geography design and cutting-edge technology your work will directly impact millions of users who rely on Apple Maps to navigate their world every day. We are looking for a meticulous Quality Engineer to ensure that every pixel label route and 3D landmark is rendered to perfec...

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