Apple is where individual imaginations gather together committing to the values that lead to great work. Every new product we build service we create or Apple Store experience we deliver is the result of us making each others ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world changing lives for the better. Its the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in we can do the best work of our lives. Here youll do more than join something youll add Compositing Color and Display Software organization provides the graphics software foundation for all of Apples innovative products including iPhone iPad Apple TV Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms including acceleration for Liquid Glass UI material and presenting HDR content with the highest you passionate about building the rendering technologies that make interfaces feel alive Do you get excited about solving complex graphics challenges to deliver beautiful responsive experiences at scale If creating world-class visual experiences through innovative rendering architecture energizes you this is your opportunity.
Were looking for a talented software manager with both deep rendering expertise and proven leadership capabilities to lead our UI Rendering this role youll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone iPad Mac Apple TV and Apple Watch. Youll lead the team in architecting and building the graphics technologies that bring our user interfaces to life from foundational compositing systems to cutting-edge visual at the heart of our graphics stack youll bridge the gap between creative vision and technical reality. You and your team will partner directly with HI designers to prototype and productize new visual concepts collaborate with framework engineers to expose powerful rendering capabilities and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon. From next-generation material systems to sophisticated animation techniques youll shape the visual foundation that defines how millions experience Apple products every day.
Lead and mentor the UI Rendering team to deliver world-class graphics compositing and rendering technologies across all Apple platformsnDrive the architecture design and implementation of Core Animation UI rendering features and compositing technologiesnPartner with HI designers and framework teams to enable new visual experiences and design language evolutionnCollaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovationnMake critical technical decisions balancing visual quality implementation complexity and platform constraintsnManage the development of tools and workflows that enable rapid iteration from design concept to production-ready rendering featuresnEnsure rendering quality correctness and visual fidelity across diverse content and platform configurationsnInfluence long-term technical strategy and hardware/software roadmaps to enable future rendering capabilities and visual experiences
10 years of experience working in or leading software development including software release management and integration processesnProven track record managing high-performing technical teams with deep expertise driving outcomes through pro-active management across large cross-functional initiativesnExcellent collaboration skills with cross-functional teams (e.g. design and product teams) to translate vision and specifications into technical implementationnDemonstrated ability defining planning and executing complex large-scale projects involving multiple teamsnHands-on experience with real-time rendering and computer graphicsnExperience with shader development and GPU programmingnFoundational understanding of Operating Systems Computer Architecture and CPU/GPU programmingnStrong debugging and triaging skills for complex multi-layered systems issuesnExperience with graphics performance analysis and optimization techniquesnStrong background in C/C programmingnProven ability to define processes and drive automation to increase productivitynDemonstrated ability to learn new technologies quickly and apply them effectivelynBachelors or Masters degree or equivalent in Computer Science or related field
Hands-on experience with Metal and modern graphics APIsnKnowledge of advanced rendering techniques (physically-based rendering real-time effects compositing algorithms)nExperience with Mac or iOS application development using Swift or Objective-CnFamiliarity with color management HDR and wide color gamut workflowsnKnowledge of visual quality assessment and rendering correctness validationnUnderstanding of performance optimization and power efficiency considerations for graphicsnExperience shipping consumer graphics products at scale and working across hardware and softwarenTrack record of influencing technical strategy and making data-driven recommendationsnExperience with automated testing frameworks for graphics renderingn
Required Experience:
Manager
Apple is where individual imaginations gather together committing to the values that lead to great work. Every new product we build service we create or Apple Store experience we deliver is the result of us making each others ideas stronger. That happens because every one of us shares a belief that ...
Apple is where individual imaginations gather together committing to the values that lead to great work. Every new product we build service we create or Apple Store experience we deliver is the result of us making each others ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world changing lives for the better. Its the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in we can do the best work of our lives. Here youll do more than join something youll add Compositing Color and Display Software organization provides the graphics software foundation for all of Apples innovative products including iPhone iPad Apple TV Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms including acceleration for Liquid Glass UI material and presenting HDR content with the highest you passionate about building the rendering technologies that make interfaces feel alive Do you get excited about solving complex graphics challenges to deliver beautiful responsive experiences at scale If creating world-class visual experiences through innovative rendering architecture energizes you this is your opportunity.
Were looking for a talented software manager with both deep rendering expertise and proven leadership capabilities to lead our UI Rendering this role youll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone iPad Mac Apple TV and Apple Watch. Youll lead the team in architecting and building the graphics technologies that bring our user interfaces to life from foundational compositing systems to cutting-edge visual at the heart of our graphics stack youll bridge the gap between creative vision and technical reality. You and your team will partner directly with HI designers to prototype and productize new visual concepts collaborate with framework engineers to expose powerful rendering capabilities and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon. From next-generation material systems to sophisticated animation techniques youll shape the visual foundation that defines how millions experience Apple products every day.
Lead and mentor the UI Rendering team to deliver world-class graphics compositing and rendering technologies across all Apple platformsnDrive the architecture design and implementation of Core Animation UI rendering features and compositing technologiesnPartner with HI designers and framework teams to enable new visual experiences and design language evolutionnCollaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovationnMake critical technical decisions balancing visual quality implementation complexity and platform constraintsnManage the development of tools and workflows that enable rapid iteration from design concept to production-ready rendering featuresnEnsure rendering quality correctness and visual fidelity across diverse content and platform configurationsnInfluence long-term technical strategy and hardware/software roadmaps to enable future rendering capabilities and visual experiences
10 years of experience working in or leading software development including software release management and integration processesnProven track record managing high-performing technical teams with deep expertise driving outcomes through pro-active management across large cross-functional initiativesnExcellent collaboration skills with cross-functional teams (e.g. design and product teams) to translate vision and specifications into technical implementationnDemonstrated ability defining planning and executing complex large-scale projects involving multiple teamsnHands-on experience with real-time rendering and computer graphicsnExperience with shader development and GPU programmingnFoundational understanding of Operating Systems Computer Architecture and CPU/GPU programmingnStrong debugging and triaging skills for complex multi-layered systems issuesnExperience with graphics performance analysis and optimization techniquesnStrong background in C/C programmingnProven ability to define processes and drive automation to increase productivitynDemonstrated ability to learn new technologies quickly and apply them effectivelynBachelors or Masters degree or equivalent in Computer Science or related field
Hands-on experience with Metal and modern graphics APIsnKnowledge of advanced rendering techniques (physically-based rendering real-time effects compositing algorithms)nExperience with Mac or iOS application development using Swift or Objective-CnFamiliarity with color management HDR and wide color gamut workflowsnKnowledge of visual quality assessment and rendering correctness validationnUnderstanding of performance optimization and power efficiency considerations for graphicsnExperience shipping consumer graphics products at scale and working across hardware and softwarenTrack record of influencing technical strategy and making data-driven recommendationsnExperience with automated testing frameworks for graphics renderingn
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar
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