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Software Engineer


Job Location:

Sunnyvale, CA - USA

Hourly Salary: USD 58 - 58
Posted: 8 September 2026 (16 hours ago)
Application Deadline: 6 December 2026
Vacancies: 1 Vacancy

Job Summary

Job Title: Software Engineer
Location: Sunnyvale CA
Duration: 04 Months


Job Description:
Primary Function of Position:

We seek a Software Engineer with Unity 3D experience to join our growing Performance
Solutions team at Intuitive Surgical. Our team s mission is to leverage emerging technologies to
help accomplish Intuitive s mission of advancing minimally invasive care. Our primary customer is Client Commercial organization with quarterly deliverables of updates to our visualization
training and demonstration tools.
As a member of our team you will work on the development of virtual reality mixed reality and traditional applications using the latest XR technologies to model surgical robotic hardware. As a Software Engineer you will support our team of senior developers and independently build features from clearly scoped step-by-step direction. You will be joining a mature codebase and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.

The successful candidate must excel in an agile focused small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities
Support senior developers in the completion of their tasks.
Scope and estimate your own work accurately and flag slippage early when estimates
change.
Independently build features from clearly scoped step-by-step direction.
Collaborate with cross-functional team of developers designers and QA.
Create good documentation for features and techniques that were tried and rejected or
implemented.
Ability to transfer knowledge to and from team-mates.
Architect software in a modular fashion to support scalable reusable features.
Build debug and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Apply good software engineering practices to write elegant maintainable reusable code.

Minimum Requirements
BS in computer science or related fields. MS or higher a plus.
3 years of real-world experience developing and shipping Unity-based applications or video games.
Proven track record of onboarding onto a mature codebase and shipping meaningful
contributions.
Experience developing for XR technologies and devices like the Meta Quest HoloLens
Apple Vision Pro.
Strong knowledge and understanding of C# OO programming patterns and software
architecture.
Ability to self-test debug and verify own work before handing off to QA.
Strong knowledge of using Git for source control branching and PRs.
Great communication skills and ability to excel in a collaborative team environment.

Bonus Characteristics
Ability to create UI/UX assets in Unity.
Experience writing graphics shaders in Unity.
Experience programming in other languages like Python C .
Experience developing Android applications in Java or Kotlin and using ADB.
Experience in creating and using animated 3D models.
Experience with other game engines/tools that may be used in the pipeline such as Blender
Figma Photoshop Substance Painter ZBrush and Maya.
Familiarity or experience developing for other game engines like Unreal Godot
Lumberyard Source.


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Why TalentBurst
At TalentBurst we deliver more than talent we deliver outcomes. We partner with you to move quickly and connect you to opportunities aligned with your skills and long term growth.

Backed by precision transparency and results we connect top talent with leading organizations through trusted partnerships.

We offer competitive compensation and comprehensive benefits including medical dental vision and retirement options.

TalentBurst is an equal opportunity employer committed to an inclusive and diverse workforce.


Required Experience:

IC