Software Engineer Distributed Build Systems

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not Disclosed
Posted on: 13 hours ago
Vacancies: 1 Vacancy

Job Summary

Apples distributed build platform is central to the development and delivery of every operating system and app we ship. Tens of thousands of engineers rely on it daily to develop software that ships to billions of customers a scale that has few peers in the role is part of the Software Engineering Developer Productivity team that builds and operates that platform working at the intersection of developer productivity and systems engineering to solve complex distributed systems and build automation challenges. Every performance improvement and correctness fix translates directly into faster more reliable software development for thousands of engineers across Apple and ultimately into better products for billions of challenges here go well beyond routine development. They demand creative thinking strong fundamentals and a drive to build solutions where none exist yet.

Were looking for software engineers who are ready to take on large complex systems problems and deliver high-quality solutions within Apples Build System. Previous background with systems engineering experience a drive to solve hard distributed systems problems and the ability to develop depth of expertise in the complexity of builds at Apple will ensure your work as part of a collaborative team and partner with other teams across Apple to optimize distributed scheduling ensure build correctness develop caching strategies and continuously improve build performance. nnFrom conception through to delivery and operation youll tackle intricate problems build new features develop testing strategies measure outcomes and deliver highly-available solutions that run on large-scale infrastructure. Once delivered you will drive continued improvements through data analytics that will measure impact of your feature and drive up reliability of the system. This will also ensure minimal interruption during your time on call supporting our production systems. Ultimately this will drive what matters: Improving Apples build pipelines and Software development at Apple.

2 years of software engineering experience in developer tooling backend infrastructure or systems contextsnExperience developing testing strategies and operating software in production environments using metrics telemetry and performance data to evaluate system behavior identify bottlenecks and drive iteration on systems

Distributed systems scheduling or caching at scalenObservability monitoring or SRE practicesnLeveraging AI-assisted development tools to improve personal and team productivitynBuild systems (Swift Build Bazel Buck etc.)

Required Experience:

IC

Apples distributed build platform is central to the development and delivery of every operating system and app we ship. Tens of thousands of engineers rely on it daily to develop software that ships to billions of customers a scale that has few peers in the role is part of the Software Engineering...

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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