Software Engineer, Data Access
San Mateo, CA - USA
Job Summary
Every day tens of millions of people come to Roblox to explore create play learn and connect with friends in 3D immersive digital experiences all created by our global community of developers and creators.
At Roblox were building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together from anywhere in the world and on any device. Were on a mission to connect a billion people with optimism and civility and looking for amazing talent to help us get there.
A career at Roblox means youll be working to shape the future of human interaction solving unique technical challenges at scale and helping to create safer more civil shared experiences for everyone.
Were looking for an outstanding engineer to join our Data Access team within Infra / Storage where we build EaaS (Entities-as-a-Service) Robloxs large-scale managed OLTP access and management platform powering tens of millions of QPS across thousands of abstracts the complexity of distributed databases and caching systems behind a consistent and productive developer experience enabling teams across Roblox to safely build and operate stateful systems at massive scale without requiring deep database expertise.
The team operates at the intersection of distributed systems engineering reliability engineering and platform architecture solving hard infrastructure problems that directly impact Roblox-wide scale and stability.
You Will:
- Build and evolve EaaS Robloxs managed OLTP access platform powering tens of millions of QPS across hundreds of services.
- Design infrastructure that abstracts distributed databases and caching systems behind a consistent safe and highly productive developer experience.
- Drive reliability and scalability improvements across distributed systems including adaptive flow control workload isolation and governance efficient database usage and large-scale caching behavior.
- Lead end-to-end technical execution architecture implementation rollout production operations and incident response for mission-critical infrastructure systems.
- Analyze real production traffic patterns and failure modes to improve platform reliability operational predictability and scalability under rapidly growing workloads.
- Improve platform safety observability deployment reliability and operational excellence across the stack.
- Partner with teams across Roblox to solve real scalability and reliability challenges for critical production workloads.
You Have:
- 1 years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus.
- Knowledge: You are proficient in one or more programming languages (C# C Go Python or similar programming language).
- Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges develop a deep understanding of the systems involved and drive solutions in collaboration with your team.
- Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution.
- Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system.
Required Experience:
IC
About Company
Roblox is the ultimate virtual universe that lets you create, share experiences with friends, and be anything you can imagine. Join millions of people and discover an infinite variety of immersive experiences created by a global community!