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Software Engineer, Creator

Roblox


Job Location:

San Mateo, CA - USA

Monthly Salary: Not provided by the employer
Posted: 28 August 2026 (12 hours ago)
Application Deadline: 25 November 2026
Vacancies: 1 Vacancy

Job Summary

Every day tens of millions of people come to Roblox to explore create play learn and connect with friends in 3D immersive digital experiences all created by our global community of developers and creators.

At Roblox were building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together from anywhere in the world and on any device. Were on a mission to connect a billion people with optimism and civility and looking for amazing talent to help us get there.

A career at Roblox means youll be working to shape the future of human interaction solving unique technical challenges at scale and helping to create safer more civil shared experiences for everyone.


As a Software Engineer on the Creator Experience LiveOps team youll work full-stack across our backend services and the creator-hub web app (TypeScript/React) to ship features that let every creator run live-ops the way large studios do: safely and at platform scale. Youll own meaningful pieces from day one and work closely with senior and principal engineers our PM and design. Join us and give the entire creator community live-ops superpowers.

The Experience LiveOps (ELO) Team builds the runtime tools creators use to operate and tune their live experiences without shipping a code release. Our surfaces include Remote Configs (targeted scheduled and AI-assisted configuration) A/B Experimentation with real metrics and early harm detection audience Segmentation and Open Cloud / public APIs that expose all of it programmatically.

You Will:

  • Build and ship features across ELOs config experimentation and segmentation surfaces backend services and the creator-hub UI.
  • Own projects end-to-end (spec to launch) with support from senior/principal engineers on the team.
  • Partner with PM design DSA/Discovery and Data Platform to deliver high-quality well-instrumented features.
  • Participate in code reviews share knowledge with teammates and take part in the teams on-call rotation.

You Are:

  • An engineer with 1-3 years of experience building software systems (industry experience).
  • Full-stack-comfortable: you can move between backend services and a web frontend (TypeScript/React) and youre not afraid to learn the half you know less well.
  • A finisher: you take features from spec through launch with guidance from senior teammates and you care that they keep working testing monitoring and follow-through.
  • Pragmatic & collaborative: you communicate clearly ask good questions and are low-ego about code and feedback.
  • Curious: you stay current and like understanding why a system behaves the way it does.

Required Experience:

IC


About Company

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Roblox is the ultimate virtual universe that lets you create, share experiences with friends, and be anything you can imagine. Join millions of people and discover an infinite variety of immersive experiences created by a global community!

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