Graphics Software Engineer

Apple


Job Location:

Austin, TX - USA

Monthly Salary: Not Disclosed
Posted on: 16 hours ago
Vacancies: 1 Vacancy

Job Summary

Do you love problem solving and creating elegant solutions to complex technical challenges As part of our Silicon Engineering team youll help develop and manufacture our next-generation high-performance power-efficient graphics processors! Youll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means youll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!nnIn this impactful role you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing developing and maintaining workloads for GPU architectural validation and design verification.

Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional performant and within the expected power this role you will work with many other teams involved in GPU development including but not limited to Architecture Modeling Performance Power Design Verification Silicon Validation and Manufacturing. You will develop mission-critical workloads for graphics core verification and work alongside other GPU hardware teams from design bring-up through post-silicon to identify and debug architectural logic and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.

BS degree is a requirement. nExperience with computer and / or GPU architecture through relevant coursework or industry with C programming.

Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML through relevant coursework or industry with GPU programming via OpenGL Vulkan Metal DirectX CUDA or other with continuous integration systems automated build systems and regression communication working in teams.

Required Experience:

IC

Do you love problem solving and creating elegant solutions to complex technical challenges As part of our Silicon Engineering team youll help develop and manufacture our next-generation high-performance power-efficient graphics processors! Youll ensure Apple products and services can seamlessly an...

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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