Graphics Architect, Platform Architecture
Austin, TX - USA
Job Summary
As part of the GPU Platform Architecture team you will be working with architecture design and software partners on the definition u0026 tuning of Appleʼs future GPU Programmable Shader Core. Your role will involve extending and modifying the architecture including the instruction set for the Shader Core. You will contribute to the development of prototype software implementations for simulated future hardware gathering data and measurements to validate or invalidate these concepts.
Bachelors degreenExperience GPU CPU DSP or ISP architecturenSoftware experience in in C/C XSL and a scripting language such as Python or Ruby
20 years of relevant experiencenFamiliarity with simulation environmentsnAbility to take ideas from concept to C/C simulator implementationnExperience working as part of large cross-functional teamsnAbility to clearly communicate complex issuesnSelf-motivated and well-organized
Required Experience:
Staff IC
About Company
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more