GPU Image Processing Framework Software Engineer
Cupertino, CA - USA
Job Summary
We are looking for a software engineer to join the Apple Camera and Photos team to help develop the next generation GPU-based imaging processing technologies on mobile and desktop platforms with emphasis on performance optimization and machine-learning integration. You will play a meaningful role in adding new capabilities and optimizing performance for industry-leading image processing frameworks.
Responsibilities include collaborating with teams across and beyond the company to develop new algorithms for future initiatives in computational photography identify key use cases for performance maximization analyzing and investigating the performance of image processing pipelines identifying bottlenecks and opportunities for performance improvements designing and extending efficient processing pipelines and implementing optimized code paths for the best results.
Proficiency in GPU in C/C or coursework in performance programming and systems programming; concurrency and memory-constrained programming knowledge is a or coursework in image processing interpersonal skills and the ability to work effectively in cross-functional Degree in Computer Science or related discipline or equivalent experience.
Experience with UNIX/Linux highly desired; experience with OS X/Darwin a major with raw image processing demosaicking and common image manipulation is a with color spaces pixel representations and dynamic range is desired.
Required Experience:
IC
About Company
Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more