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Engineering Program Manager Graphics, Gaming and Machine Learning

Apple


Job Location:

Cupertino, CA - USA

Monthly Salary: Not provided by the employer
Posted: 1 October 2026 (Yesterday)
Application Deadline: 29 December 2026
Vacancies: 1 Vacancy

Job Summary

At Apple we believe excellent ideas have a way of becoming extraordinary products services and customer experiences very quickly. We believe when you bring passion and dedication to your job and theres no telling what you could accomplish! The people here at Apple dont just build products they craft the kind of wonder thats revolutionized entire industries. nnThe Graphics Gaming and Machine Learning (GGML) group is looking for Engineering Project Manager to help shape our next generation products like the Mac iPhone iPad Apple Watch Vision Pro etc. Youll be responsible for managing the GPU and Display Software Engineering projects for these products. Youll be leading communication between several engineering groups at Apple and helping to define and run processes that ensure GPU u0026 Display development for these products is successfully executed.

Apples GGML group provides the graphics software foundation across all of Apples innovativenproducts from iPhone iPad and Apple Watch to Apple TV iTunesVision and Mac. As a key linknbetween developers and our hardware GGML drives the development of display graphics drivers and provides frameworks and technologies that power the most advanced Games GPU Compute and Graphics Pro Apps across Apple platforms.

Defining and tracking progress for our Product Software deliverables from early HW through with cross-functional groups across multiple teams at Apple to drive GPU u0026 Display feature deliverables through the product development life managing and communicating program feature plans active investigations escalations and drive technical risks to and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter u0026 influencing a multi-year roadmap of products and planned GPU u0026 Display feature continuous improvements and increased efficiency across program management processes.

BS/MS (EE/CS/CE) or a related technical field.n5 years of program management experience in software hardware or systems engineering technical acumen and the ability to align teams around architecture milestones and execution communication collaboration and leadership skills.n

Background in CPU GPU (Graphics HW Graphics APIs like Metal) or exposure to Display technologies(eg: Color HDR..) experience is a strong in introducing or having an understanding of HW into manufacturing or high volume production is a huge to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional -motivated and proactive with demonstrated creative and critical thinking capabilities.

Required Experience:

IC


About Company

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Ask Siri to name the most successful company in the world and it might respond: Apple. And it's not just out of familial pride. Apple consistently ranks highly in profit, revenue, market capitalization, and consumer cachet. In 2018, the company became the first reach a trillion dollar ... View more

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