Systems Designer
Manchester - UK
Job Summary
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
Weare a crowdfunded company and have a dedicated and enthusiastic community ofbackerswhoare helping us create the Best Damn Space Sim Ever. We want to build the bestwecandeliverandwe believe wholeheartedly in thevalueofexceptional diverse talent.
Cloud Imperium is looking for an enthusiastic Systems Designertoworkon its ever-expanding Persistent Universe at its UKstudiolocatedinthe heart of Manchester.
About the role:
As aSystems Designeryou willbe responsible fordesigningfeature concepts and game mechanics for Star Citizen! Reporting to the Lead Designer and collaborating with Creative Directors you will be part of the Persistent Universe feature team. Take this opportunity and leave your mark in the Star Citizen Universe.
What does aSystems Designer at CIG do
Collaborate withotherDesigndepartments as well asother development teams on feature creation.
Define the underlying rules and intentions of the game.
Explain concepts & features through clear documentation that can be used throughout the development team.
Balance the systems based on data gathered from the game analytics and internal playtests.
Effectively communicate your vision/ideas between different departments.
Identifynew trends mechanics features that fit the Star Citizen fantasy.
Create prototypes with existing tools and assets toshowcaseyour design intentions and prove that they are fun.
What do we expect from ourSystems Designer
Being motivated to work on the largest space sim game out there.
Previousindustry experience with ownership of major gameplay features and systems.
A proven portfolio of personal and/or professional work.
Experience with game and systems design including a solid understanding of feedback controls usability balancing and UI/UX.
Ability to quickly prototype ideas toshowcasetheir potential.
General interest in Sci-Fi culture (games or other media).
Passion for solving complex game design problems using visual and text-based scripting and programming languages.
Being equally capable of working independently or collaborating with others in large teams.
Skilled communicator interacting with across-disciplinaryteam effectively and consistently both in person and through text including documentation.
Diversity Statement
CIG is a global company staunchly committed to cultivating a culture and workplace that celebrates all backgrounds lifestyles and perspectives. Together we are creating a space where authentic recognition appreciation and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer we strive to build a team thatrepresentsallwalks of life and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it anditsour differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites fake email addresses claiming to be from our company or social media. We do not ask for your personal info like bank account numbers identification numbers etc through social media or chat-based apps nor do we request or send money for the purchase of business equipment.
If you like wild growth and working with happy enthusiastic over-achievers youll enjoy your career with us!
Required Experience:
IC
About Company
Led by Chris Roberts, Cloud Imperium Games is developing Star Citizen, the world’s largest crowd-funded video game with more than 2 million participants