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Principal Level Designer


Job Location:

Manchester - UK

Monthly Salary: Not provided by the employer
Posted: 25 September 2026 (7 hours ago)
Application Deadline: 23 December 2026
Vacancies: 1 Vacancy

Job Summary

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the Best Damn Space Sim Ever. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Principal Level Designer on Star Citizen you will be working as part of a larger Design team to help create cutting edge gameplay and level content within a meticulously crafted multiplayer online space sim. With a diverse selection of locations and themes throughout join the FPS team and help us create something truly special.

Founded in 2012 by renowned game developer Chris Roberts Cloud Imperium Games (CIG) is one of the largest global independent studios dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

For more information about life at Cloud Imperium Games check this out - does a Principal Level Designer at CIG do

  • Work closely with Directors Designers and Artists in building a wide range of great locations for Star Citizen and Squadron 42 universe.

  • Own the gameplay intent of various sandbox and dungeon experiences as well as implementing dynamic puzzles and traversal challenges with a systemic approach.

  • Prototype level interactions puzzles challenges events and layouts of modular content.

  • Work closely with your fellow Level Designers helping and mentoring junior members and participate in creating a collaborate atmosphere within the team.

  • Drive improvements with the tools team for markup location tools and procedural content generation.

What do we expect from our Principal Level Designer

  • Experience in developing and shipping AAA title/titles and understanding the process of building levels/locations from concept to final.

  • Experience in product ownership of entire levels or sections of a game and the cross discipline management and responsibility that comes with it.

  • Excellent knowledge of Game Editors and block out tools with a strong emphasis on 3D blockouts and location flow.

  • Technical experience working with advanced editor tools and modular/procedural content.

  • Excellent communication skills and experience working across disciplines.

  • Effective ability to gather and respond to director feedback and organise cross team iteration based on it.

  • Experience with working on open world multiplayer games.

If you feel you have something to offer this role even if you dont think you qualify for all the above you should still apply we are an inclusive employer and if you have potential talent and a great work ethic we want to hear from you.

Diversity Statement

CIG is a global company staunchly committed to cultivating a culture and workplace that celebrates all backgrounds lifestyles and perspectives. Together we are creating a space where authentic recognition appreciation and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer we strive to build a team that represents all walks of life and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it and its our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites fake email addresses claiming to be from our company or social media. We do not ask for your personal info like bank account numbers identification numbers etc through social media or chat-based apps nor do we request or send money for the purchase of business equipment.

If you suspect fraud please report it to your local authorities as well as reaching out to us at info@with any information you may have.

If you like wild growth and working with happy enthusiastic over-achievers youll enjoy your career with us!

If you like wild growth and working with happy enthusiastic over-achievers youll enjoy your career with us!


Required Experience:

Staff IC


About Company

Led by Chris Roberts, Cloud Imperium Games is developing Star Citizen, the world’s largest crowd-funded video game with more than 2 million participants

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