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Game Economy Designer

Rivrs


Job Location:

Rennes - France

Monthly Salary: Not provided by the employer
Posted: 10 April 2026 (30+ days ago)
Application Deadline: 24 August 2026
Vacancies: 1 Vacancy
The job posting is outdated and position may be filled

Job Summary

We are seeking a Game Economy Designer to join our this role you will be responsible for designing implementing and optimizing in-game economies that align with Roblox gameplay standards. You will ensure that our simulator and tycoon-style games are engaging balanced and built for long-term player retention and monetization.

Youll collaborate with game designers and developers throughout the production cycle from pre-production to live operations to deliver high-quality economies at the pace of our release schedule.

Key Responsibilities
  • Design & Implement Economies: Build and balance core resource systems currencies rewards and progression loops for Roblox games.

  • Model & Forecast: Simulate and predict player behavior to anticipate economic bottlenecks and design healthy sources and sinks.

  • Balance at Scale: Develop tools and systems that allow rapid balancing in line with the frequent release cadence of our games.

  • Quality Assurance: Test and validate economy features to ensure smooth addictive and rewarding gameplay experiences.

  • Pre-Production Collaboration: Partner with game designers to integrate economy considerations into Game Design Documents (GDDs).

  • Development Support: Work closely with studios during implementation offering guidance and adjustments throughout production.

  • Mentorship: Educate and mentor partner studios on economy design best practices to improve overall design quality.

  • Live Ops Optimization: Analyze funnels KPIs and player data from launched games to refine and evolve the economy over time.


Required Experience:

IC