2D Animator
Job Summary
Ambition Needs a Place to Grow.
At Playtika we create mobile games enjoyed by millions worldwide.
Combining the scale of a public company (NASDAQ: PLTK) with the speed and ownership of a startup we are a global leader where innovation data and creativity shape the future of entertainment.
Here your ideas matter your decisions impact products and your growth is supported across global studios.
Bring your hunger where it belongs: at the front of the pack.
As a 2D Animator for WSOP youll help bring one of Playtikas flagship titles to life through polished expressive animation focused mainly on UI in-game elements and props. Your work will play a key role in enhancing the player experience and reinforcing the games creative direction.
Youll be involved in features from the concept stage working closely with designers game designers and tech artists all the way through coordinating flawless implementation with the development team.
This is the studios only in-house animation role so youll take real ownership of the animation process end to end from planning through final implementation with support from the design product and art teams.
- Animation Production: Create UI in-game art elements and prop animations from concept to final implementation using Spine.
- On new features plan and produce the animations assigned to you working with the PM designer and developers to implement them in Unity using any relevant software (Spine 3D After Effects or other).
- Communicate closely with tech artists stakeholders and development teams throughout production to make sure your animations integrate seamlessly into the game.
- Quality: Make sure your animations meet the studios quality bar and artistic vision staying coherent with the games animation style and creative direction.
- Take part in review sessions incorporate feedback and iterate on your work until its ready to ship.
- Ownership: Own the studios animation process day to day planning your own work flagging risks early and keeping the Art and Product Directors updated on progress.
- Collaboration & Research: Take part in the studios efforts to learn from other Playtika studios and bring good practices into your own work.
- Explore how AI tools can speed up your process and improve animation quality.
- 3 years of experience as a 2D Animator or Spine Animator ideally within the mobile and/or gaming industry.
- Strong portfolio showcasing high-quality UI prop and in-game animation from concept to final in-game execution.
- Full command of creating animations in a visual look and style suited to casual and casino mobile games.
- Solid working proficiency in Spine including 2D rigging mesh deformation skinning and animation workflows.
- Required: working knowledge of Unity with hands-on experience implementing and testing animations directly in the engine and collaborating closely with developers throughout that process.
- Familiarity with Unity UI animation workflows and particle systems.
- Good understanding of timing weight squash and stretch anticipation and other core animation principles.
- Strong collaboration and communication skills with the ability to work closely with tech artists stakeholders and development teams in a small fast-moving team.
- Strong sense of ownership and self-direction comfortable managing your own animation process and priorities without a dedicated animation manager in the studio.
- Interest in and openness to using AI tools especially those related to animation.
Nice to have:
- Passion for games poker and player psychology.
- Experience creating marketing or social content short videos motion graphics or promotional animations for games or other digital products.
About Company
Discover how Playtika blends art and science to create engaging experiences for millions worldwide, setting the standard for gaming brands and companies.