Program Architect – BMS & BMAGD
Job Summary
Design structure and continuously evolve the curriculum architecture for the BMS and BMAGD programs ensuring alignment with UGC/MAKAUT norms and evolving industry requirements.
Build integrated academic plans course maps and assessment models for both programs in coordination with the Academic team.
Benchmark program structure against industry and market trends in media animation and game design to keep curriculum future-ready.
Lead periodic curriculum review and revision cycles incorporating faculty student and industry feedback.
Academic Delivery & Monitoring
Take overall responsibility for planning and monitoring of program delivery across the BMS and BMAGD departments.
Oversee routine academic operations subject allocation resource allocation and scheduling for both programs.
Conduct daily and quarterly monitoring of academic delivery for students and faculty members across both departments.
Ensure timely completion of practical sessions sessional papers and internal examinations as per university norms with data entered into the MAKAUT portal.
Teaching & Student Skilling
Teach core and elective courses within the BMS and BMAGD curricula as required.
Train and skill students in Production covering camera & lighting and on-set filmmaking practices and in animation/game design workflows relevant to BMAGD.
Train and skill students in Post-Production covering video editing finishing workflows and multimedia output.
Provide mentorship to students across both programs guiding them through hands-on production post-production animation and game design projects.
Introduce and integrate new technologies applications and digital platforms into teaching delivery for both programs.
Industry Collaboration Internship & Placement
Cultivate collaborative partnerships with media animation and gaming industry experts for curriculum input guest sessions and student opportunities.
Coordinate training and placement activities for final-year batches of BMS and BMAGD in partnership with the Placement Cell.
Create networking opportunities and facilitate internships and placements tracking soft-skill training schedules and progress.
Align department goals with the institutions strategic plan through collaboration with the Corporate Relations team.
Administrative Responsibilities
Act as a passionate advocate for the college promoting the strengths and academic offerings of the BMS and BMAGD programs.
Manage department activities and events for both programs ensuring visibility in institutional systems (e.g. Camu).
Conduct quarterly assessments of departmental activities and incorporate outcomes into OKRs as per institutional requirements.
Skills Required:
Curriculum & Program Architecture Design
Academic Planning & Assessment Design
Writing / Content Writing
Teaching
Script Writing
Filmmaking
Animation & Game Design Fundamentals
Research
Photography
Pre-production
Production
Video Editing
Camera & Lighting
Students Skilling in Production
Students Skilling in Post-Production
Mentorship in Production
Mentorship in Post-Production
Industry Liaison & Partnership Building
Department & Resource Administration
Required Skills:
First-Class Masters Degree in Mass Communication Media Science Animation Multimedia Game Design or a related discipline; Ph.D. in a relevant field desirable or pursuing Ph.D. from a reputed Institute/ qualification or equivalent as per UGC guidelines in relevant disciplines where applicable. Minimum 8 to 12 years of combined teaching curriculum design and/or industry experience with demonstrated exposure to both media/mass communication and animation/multimedia/game design domains preferred. Prior experience in academic program architecture curriculum development accreditation processes or department leadership will be a strong advantage.
Required Education:
First-Class Masters Degree in Mass Communication Media Science Animation Multimedia Game Design or a related discipline; Ph.D. in a relevant field desirable or pursuing a Ph.D. from a reputed Institute/ qualification or equivalent as per UGC guidelines in relevant disciplines where 8 to 12 years of combined teaching curriculum design and/or industry experience with demonstrated exposure to both media/mass communication.